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Morhall: Laws & Regulations

Discussion in 'Encyclopedia' started by Steel, Jan 12, 2018.

  1. Steel

    Steel [PUNK ROCK BLASTING ON RADIO]
    Lore Division

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    Laws & Regulations in Morhall


    In the Judex (courtroom), there are six stone tablets mounted upon the walls. They are known formally as “The Six Tables” and have the laws and regulations of Morhall carved into them. They’re written in a lengthy, archaic way, but here’s a quick summary of each tablet:

    Table I: Ab Urbe Condita

    Basic laws. This stone tablet stands by itself at the front of the Judex. These are your “Ten Commandment” type rules that are the backbone of any modern civilized society:
    • No vandalism or destruction of another’s property.
    • No theft.
    • No rape or sexual molestation.
    • No physical assault or murder (unless in self-defense or to protect property).

    Table II: Sui Generis

    Laws relating to unique skills and items. This tablet sits on the left wall of the Judex along with Table III. It covers laws relating to individuals who have unique skills that could give them an advantage over others and/or put them at risk. Unique skills could include being able to shapeshift into an animal, cast magic or read minds, while examples of unique items are spell books, weapons, and even exotic pets.
    • When a character first comes to Morhall, they’re required to fill in a form (regardless of whether they’re a new resident or visitor), declaring any unique skills and items.
    • It’s illegal to use these skills and items to damage another’s property or goods, as well as to hurt or kill (unless in self-defense or to protect property).

    Table III: Ad Vitam

    Enhancement laws. This tablet sits on the left wall of the Judex along with Table II. It covers laws that improve a character’s quality of life in Morhall.
    • Employers must pay its employees the minimum wage to ensure that they can live comfortably in Morhall.
    • Residents who are unable to work due to a physical or mental disability can receive assistance from the government.
    • Residents are entitled to free education and/or paid apprenticeships.
    • Children (characters that look twelve years old or younger) must live with a parent or legal guardian, unless they take a mental examination to prove that they're capable of being treated as adults.

    Table IV: Me Iudice

    Court laws. This tablet sits on the right wall of the Judex along with Table V. The court system in Morhall very much mimics that of any modern civilized society:
    • Characters are called upon to perform jury service at random.
    • Those caught committing crimes are arrested and held in the Tullianum (prison or dungeon). They're prosecuted in the Judex, then taken elsewhere to receive their punishment. This can include prosecuting non-Morhall residents who’ve committed crimes in Morhall, providing it's okay with government officials from their hometowns.

    Table V: Lex Talionis

    Laws related to punishment. This tablet sits on the right wall of the Judex along with Table IV. After being found guilty in the Judex, characters are punished in one of three possible ways:
    • They can live and work down in the mines over a course of weeks, months or years (depending on the severity of their crimes). Morhall invites the other towns to send their prisoners over to them! A negotiated percentage of whatever they mine will go to their hometowns as a form of payment.
    • They can walk free (!) but an extremely powerful curse is put on them (the nature of which is decided and/or agreed upon by the character's player), which would last over a course of weeks, months or years (again depending on the severity of their crimes). Examples of suitable curses might involve punishing a cannibal by having them throw up bones every day, or a murderer by forcing them to protect and obey someone who was indirectly affected by the death.
    • A bit of both.

    Table VI: Respice, Adspice, Prospice

    Cultural laws. This stone tablet stands by itself at the back of the Judex. Most of these laws are out of date and ignored by everybody, but kept to honor the heritage of Morhall.
    • No adultery. Still sometimes upheld.
    • No corpses are allowed in the town. Still sometimes upheld.
    • It’s illegal to hold a political or business meeting at night, but dinner parties and religious festivals are okay. Still sometimes upheld.
    • If an individual needs a witness in court and they refuse to go, they can stand in front of their house and shout out how they’re refusing to do their duty as a citizen. They can do this once every three days. Still sometimes upheld.
    • If an individual lies in court, they’ll get thrown off the top of Mt. Pompeii. No longer condoned or upheld in any way.
    • An individual can commit murder as long as it’s done in retaliation. No longer condoned or upheld in any way.
    Written by @Dharke, thank you!