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By the hands of the Gods, you have been plucked from your time and from your world, dropped into the box. Only the box is a world of its own.

We are a mass crossover based on the concept of Pandora's Box. Characters from nearly any fandom can be played here. Because of the endless character possibilities, we are canon only here at Pandora. Take a peek at our rules and plot information before starting your new life in Pandora.

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The Cosmic Wilderness

Discussion in 'Lorebook & Encyclopedia Submissions' started by Siri, Aug 12, 2016.

  1. Siri

    Siri je suis loser

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    The Cosmic Wilderness

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    A vast cosmic universe stretches in all directions from the boxed world, though it is far too dense and richly populated with bright stars, vibrant gases, and heavenly bodies to be truly called "Space". Its composition seems to warp at a far more erratic rate than within the box; a black hole in one region may not be there the next day, and what was once a distance of five light-years across may expand or contract without warning.
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    Size & Scale

    While space as we know it in our own world is infinite, the so-called outer space that exists around Pandora's Box only offers an illusion of infinity. With the box world as its center point, it has a radius of roughly 300 light-years in all directions (in comparison, the Milky Way is estimated to be 100,000 light-years across).

    What makes Pandora's cosmic wilderness seem larger than it is can primarily be attributed to the fact that distances between objects are much shorter than astronomers from Earth would expect. The distance between objects within solar systems are comparable to the real world; however, the distances between solar systems themselves are never farther than ½ of a light-year at the absolute maximum.

    Furthermore, the fabric of reality begins to twist and bend drastically the closer one approaches this 'edge' of space. As a hypothetical ship nears the edge, it will invariably find itself swallowed by a wormhole or simply blink out of existence as it is warped into another random point in space (with or without minimal-to-lethal turbulence; ymmv).

    Points of Interest

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    Rule of Thumb: If you think you can find it in Space (real space as we know it), it can almost definitely be found here. If you don't think it can be found in Space, there's still a good chance it can be found here. Black holes and supernovas and massive multi-color gas clouds like something out of Photoshop? Absolutely. Giant floating space turtle with plant life growing from its shell? You name it! The overall theme is more sci-fantasy than sci-fi.

    Alien life? The Cosmic Wilderness is rife with living creatures of most kinds, ranging from microbes to monstrously huge worm beasts burrowing holes and tunnels in an asteroid field. If you can imagine it, it probably exists. What currently cannot be found are groups of intelligent life forms that can form complex societies. Functional civilization itself can only seem to thrive within our good old box world, although an explorer might uncover cryptic ruins hinting at past societies on certain planets and moons.

    Accessibility and Exploration

    Hundreds of light-years may be minuscule compared to the scale of a bona fide galaxy, but specialized technology (or magic, magic works too) is still essential for traversing Pandora's space in meaningful ways. Since the physics of the Cosmic Wilderness is obviously not comparable to IRL space, explorers can take advantage of its unstable and very sensitive fabric of reality by proverbially punching holes through it and travel mindblowing distant lengths within relatively very little time.

    Warp Tunnels

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    The quickest way to traverse dozens to hundreds of light-years (aside from magical portals and teleporting) is via a starship equipped with the engines and drives that will punch these warp tunnel holes toward where it wants to go. StarsX, the first organization which attempted to explore Pandora's space in a meaningful scale, has modeled their technology after the hyperspace drives in Star Wars in combination with the Magi-Tech available in Pandora Town. The concept, though different, is similar - and can be thought of as a mix between Star Wars hyperspace jumping and Star Trek warp speed.

    Entering a warp tunnel may or may not be dangerous, depending on the structural integrity of your warp drive. It's advisable to keep a reliable navigator on hand (or some kind of sixth sense seer) so that you don't end up pulling out of Warp inside the core of a planet—which can be a bit difficult since things like to move around, just like in the box world, with no rhyme or reason, with increasing intensity as you move farther from center ... Best to hire that seer.
     
    #1 Siri, Aug 12, 2016
    Last edited: Sep 4, 2017
  2. Siri

    Siri je suis loser

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    IM SO SORRY @Steel BUT THIS IS DONE 1 YEAR AND 23 DAYS LATER LOL
     
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  3. Rani

    Rani MODgician
    Plots & Events Division Technical Division

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    Hey @Siri! So, this all looks good. I just want to see a couple of tweaks to coincide with some concepts from the initial Cosmic Wilderness staff brainstorming that I think slipped through the cracks. We were supposed to PM you this stuff forever ago when the area was first introduced, but we dropped the ball on that and I am so sorry.

    TopicsWhat does Pandora's box look like from the outside? How do they get from inside the box to the Cosmic Wilderness?
    I personally imagine that Pandora's Box has an opaque exterior, so you can't actually see the land inside. Maybe looking all mystical/magical, with a shimmery border to match the shimmery effect of the wall when you get close to it.

    Also, if I recall, the initial Cosmic Wilderness opening just had specific points where the ceiling could be breached. Were they like...portals or something? Honestly, it's been so long I don't remember. But the ceiling definitely needs to stay in place. We should just clarify if there are a small number of places where people can pass through to the Cosmic Wilderness, or if there are dozens of spots. Might also be interesting to have small breaches (big enough for a person) vs a smaller amount of larger breaches (big enough for a spaceship).

    The Sky of Pandora vs The Cosmic Wilderness
    Might be worth noting that the sky you see in Pandora doesn't at all match what is actually in the Cosmic Wilderness. Even the cycle of the moon is totally different from inside the box vs outside of the box. The sky of Pandora's Box is just an illusion, so I want to make sure that important bit of lore is communicated in this.

    Evidence of Pandora's Nature
    As they get closer to the outer limits of the Cosmic Wilderness, reality should start breaking down into unfinished buildings/creations and a greyscale world -- kind of like a sketchbook. I like the idea of it looping them back around to the other side though.

    This was the concept image from that idea (the Memory Corridor from Assassin's Creed):
    [​IMG]

    Making the Cosmic Wilderness a bit more Playable
    I'd also like to see some tweaks made to make the area a bit more playable, since it's never gotten that much use. One of the final concepts we had settled on was to give it a reflective floor. This could be below Pandora, level with the bottom of Pandora, or maybe even level with its ceiling. Or somewhere in the middle. Maybe even with open pockets to fly a ship through and pass to the upper edge of the Cosmic Wilderness if you still want that to be an option.

    Again, a couple of the concept images from that idea:
    [​IMG]

    [​IMG]

    Also, while not part of the earlier concept, I'd like to suggest making areas of space closer to the box breathable (and maybe close to the floor too?). Not the entirety, but just enough so that people who travel at least a bit outside won't die. Maybe have that breathable air vanish just before or after the moon?

    And that's it! Let me know if you have any questions, or if you have any further tweaks to those ideas yourself.
     
    Siri likes this.