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Ward, Grant

Discussion in 'Citizens' started by Grant Ward, Aug 24, 2016.

  1. Grant Ward

    Grant Ward Marvel Universe

    Criminal, Terrorist, Spy
    Misty Hollow
    Neutral Evil
    "You can't save someone from themselves, sir."
    - Grant Ward
    Played by Tucker

    Fandom: Agents Of S.H.I.E.L.D. (Marvel Cinematic Universe)
    Age: 31
    Species: Human
    Gender: Male
    Canon Point: After dropping Fitz & Simmons into the ocean
    NPC Companions: n/a



    Physical Conditioning
    Ward is in extraordinary physical shape. S.H.I.E.L.D. evaluated his fitness with the highest possible standards for a field specialist. His strength, reflexes, quickness, endurance, balance, flexibility, and senses all operate at a high level on a very consistent basis. Ward's known to have engaged in intensive physical training during his time at S.H.I.E.L.D. to maintain this physical capacity.

    Espionage & Mental Training
    S.H.I.E.L.D. Deputy Director Maria Hill gave Ward the highest espionage marks since Natasha Romanoff. He is incredibly observant and adaptable, with a penchant for strategic & tactical thinking. His extensive knowledge of the human psyche allows him to excel in manipulation and social engineering.

    Ward's skill in deception is nearly unmatched, and he used this talent to infiltrate S.H.I.E.L.D. at a high level for many years. He has also managed to trick a Lie Detector that measures 96 variables in total, although he did this with great difficulty and while using underhanded methods.

    Ward is also very proficient in vehicular operation (piloting & driving), stealth, inquisition, demolitions, disguise, escape, survival, skydiving, infiltration, surveillance & counter-surveillance, code-breaking, and basic computer systems. He is fluent in six languages - Spanish, Italian, French, Russian, English, and Japanese.

    In addition to these, Ward has the presence and charisma to be an effective leader when needed. He also has a superb memory due to years of mental training. Ward even has a very high tolerance for pain and a strong willpower - he was able to briefly resist the mind control of Lorelei, an Asgardian sorceress.

    Ward received top scores in combat from S.H.I.E.L.D. Deputy Director Maria Hill. His fighting style draws upon elements of numerous martial arts. These include Krav Maga, Boxing, Kali, and Jeet Kune Do.

    Ward is skilled enough to engage in unarmed combat with enhanced individuals, such as the augmented Centipede Soldiers. In addition to this, he has utilized his talents to easily beat multiple trained opponents at the same time - these include S.H.I.E.L.D. agents, security guards, police officers, and FBI operatives.

    Ward is highly efficient in targeting the vital points of his opponents' anatomies to incapacitate or kill them. He has also displayed less orthodox applications of the human anatomy, like dislocating his own bones in specific ways to achieve feats such as escaping from handcuffs.

    In addition to the aforementioned talents, Ward is highly resourceful and is able to fight proficiently with virtually anything that happens to be in his immediate surroundings. However, he is at his most dangerous with a bladed implement of any sort.

    At the age of seventeen, Ward was stated by his military academy's quartermaster to possess "off the charts eye-hand coordination." He was later trained by specialist John Garrett in firearms handling. Ward passed every marksmanship course at S.H.I.E.L.D. academy of operations with some of the highest grades ever seen at the institution. His remarkable sense of timing and direction supplements his skills with ranged weaponry.

    Ward is an exceptionally precise and accurate sharpshooter with a variety of different weapons. The following is a comprehensive list of the firearms that Ward is capable of utilizing with a remarkable level of proficiency:
    • Adaptive Combat Rifle system
    • AK-model assault rifle
    • APS-model assault rifle
    • M4-model assault rifle
    • High Standard Flite King Series shotgun
    • McMillan tac-50 rifle
    • Nemesis Arms Vanquish (assembled)
    • Desert Tactical Arms Stealth Recon Scout
    • Remington MSR (assembled)
    • Smith & Wesson Bodyguard 380
    • Browning Hi-Power
    • FN Five-seveN USG
    • Smith & Wesson M&P Compact
    • Smith & Wesson Model 64
    • Heckler & Koch UMP45
    Ward is particularly comfortable with sidearms and pistols of all kinds. He is also gifted in the use of thrown projectiles such as throwing knives. In addition to these skills, he is proficient in the assembly and disassembly of a multitude of firearms.

    EquipmentWard normally carries the following on his person:
    • Pistol - Ward usually prefers a pistol to any other type of firearm.
    • Combat Knife - Ward, being an expert with blades, often keeps a concealed knife with him.
    • Garrote - Ward often has a poly-fiber garrote with him.


    Mortality: Ward is, for all intents and purposes, a human. He can be shot, drowned, frozen, burned, poisoned, or pummeled to death. He has no superhuman abilities, so he can be hurt or killed in all of the ways that apply to other regular humans.

    Personality: Many of Ward's other flaws reside in his personality, which will be detailed below.


    Ward is an emotionally complex individual. There's a fundamental part of him that desperately wants to be a hero. He is trying to find a way to reconcile the things he's done for HYDRA with the man he craves to become. It's a tough, gritty, and oftentimes harsh journey for him. Amidst people telling him that he's not capable of caring, or that he's an irredeemable serial killer, or that showing emotion is a weakness...he has a considerable amount of doubt regarding his place in the world.

    For a significant portion of his life, he's felt indebted to HYDRA member John Garrett for pulling him out of a Hell and saving him from himself. By extension, he worked for the paramilitary terrorist organization known as HYDRA for most of his life. Despite this, he holds no allegiance to HYDRA itself; he saw working for them as a means to an end, to help keep Garrett alive. However, blind loyalty can cause people to do some pretty terrible things: Ward has put down dozens upon dozens of people on Garrett's orders. Because it's his job. Because he's a spy with a mission. Because he owes Garrett everything. Because 'it wasn't personal.'

    He also embedded himself within SHIELD for many years as an undercover operative, gathering intel for HYDRA's Centipede Project; his charisma, intelligence, and ability to manipulate as well as deceive are fairly extraordinary. If needed, he's also great at the art of seduction on either a superficial or an intimate level. In SHIELD, he formed close bonds with his teammates and opened himself up to various relationships. He also became emotionally vulnerable in a lot of ways, maybe even in ways that could've compromised his mission.

    A question that's crossed Ward's mind over and over again is: Who is he without Garrett there to tell him what to do? What does he want? Where does he want to go? It's a problem that he has yet to really solve. He's more than capable of loving, of connecting to others, of forging his own path. But only time will tell if Grant Ward will overcome the killer that Garrett made him to be, or succumb to his darker tendencies.


    Height - 6'2"
    Weight - 220 lbs


    Grant Douglas Ward was born in Massachusetts to abusive parents who made life very difficult for him and his two brothers as well as one sister. Grant's older brother, Christian, was almost as vicious as his parents, and would often beat up both Grant and Thomas. One day, Christian forced Grant to throw Thomas into a well; he also refused to let Grant rescue Thomas. Later, Grant rescued Thomas without Christian knowing, but the relationship between the two younger brothers was never the same.

    Later, during the year 1999, Grant escaped from the military academy to which he had been sent. He stole a car and drove over 1,000 miles to his parents' home, which he burned down; however, they were not inside. Christian was in the house, but he survived; he then had Grant tried as an adult to make him pay for his crime.

    While Grant was held in a juvenile detention facility, he was visited by John Garrett, an undercover HYDRA operative within SHIELD. Garrett gave Grant the opportunity to learn how to survive under his tutelage. Grant eventually agreed, and Garrett's men broke him out of the facility.

    Garrett then left Grant in the Wyoming wilderness and abandoned him with a dog named Buddy. Grant suffered for the first month or so, but then he began raiding cabins and setting up camps. By the end of six months, when Garrett returned, Grant Ward was a hardened survivor. Garrett was impressed and subjected Grant to five more years of grueling survival and marksmanship training in the Wyoming wilderness. By the end of his training, Grant was told by Garrett that Garrett was loyal to HYDRA and not SHIELD. Grant, now unconditionally loyal to Garrett, accepted his role as a soldier of HYDRA within SHIELD unquestioningly.

    When Grant was accepted into SHIELD's Operations Division, Garrett told him they were packing up and leaving immediately. Garrett then told Grant to kill Buddy as a way of proving his emotional detachment. Grant tried to shoot Buddy with a pistol, but redirected his shot to miss on purpose. After hardening his resolve, Grant tracked Buddy down and shot him through the heart with a sniper rifle.

    Grant joined the SHIELD Academy and quickly rose through its ranks, becoming a full-fledged agent in just over a year. Deputy Director Maria Hill gave him top grades in combat and the highest espionage grades since Natasha Romanoff herself. However, she gave him poor marks in communication skills due to his strict and cold demeanor. As an agent, Grant was often referred to as Agent Ward or simply Ward. Ward spent several years as a solo specialist, tackling high-profile missions. When SHIELD needed a nuclear bomb disabled or a terrorist cell crossed off, they sent him in.

    Ward was then asked by Phil Coulson to join his special task force within SHIELD, to which he reluctantly agreed after much complaining. The team was formed with Melinda May, Leopold Fitz, and Jemma Simmons. Later, a young hacker named Skye made her way onto the team as well. Ward built up friendships with all of them, sometimes taking his mind off of HYDRA to just enjoy himself with his new team. He even allowed things to get intimate with Agent May, although he discarded this affair once he realized he had feelings for Skye.

    All the while, the team was on the trail of the Clairvoyant, a dangerous mastermind who had orchestrated several illegal dealings. It was eventually determined that the Clairvoyant was Garrett, and Ward was his weapon. SHIELD fell when HYDRA revealed itself, and Ward's backstabbing was revealed. Ward just wanted to keep Garrett alive, since he'd been dying ever since he'd been hit by an explosion. HYDRA's Centipede Project was an effort to create a serum to maintain Garrett's health.

    Things got worse and worse. Skye called Ward a serial killer, and pushed him away when he tried to make her understand why he did what he did. He was also forced to drop FitzSimmons out of the Bus and into the ocean while they were in a pressurized container, which he reluctantly did on Garrett's orders. It was after he dropped his former friends out of the plane that Ward was pulled into Pandora by the black tendrils.


    ((this is the same roleplay sample that I used for my previous canon points of Ward))

    Grant Ward was in a damn good mood. He had eliminated the head of the ATCU and broken Coulson, and it was only a matter of time before SHIELD itself collapsed. All of it had been made possible by his partnership with Gideon Malick. Ward made his way down several flights of stairs almost deliberately and slowly, as if he had all the time in the world. Coulson would be preoccupied for the time being, leaving Ward with more than enough time to make his escape. At the bottom of the stairs, in the lobby of the building he was in, Ward spotted one of his guards standing in front of the glass doors.

    "Get the car ready," Ward ordered the man.

    "What about Coulson, sir?" the guard asked tentatively.

    "He'll have a lot on his plate soon enough. Our boys were breaching Rosalind's apartment last I checked," Ward responded with a smirk. The man nodded and exited the building, holding the door open for Ward. Ward stepped into the cool night, enjoying the rippling breeze against his skin. He got into a nearby black sedan, with his guard getting in the driver's seat. "You know where to go," Ward said calmly. The driver pressed the gas, and Ward was off to the airfield so he could get back to the HYDRA Castle.

    Tonight was a good night.

    #1 Grant Ward, Aug 24, 2016
    Last edited: Sep 25, 2018
    Oddie, Fleet and Lucy Danvers-Lane like this.
  2. Grant Ward

    Grant Ward Marvel Universe

    Criminal, Terrorist, Spy
    Misty Hollow
    Neutral Evil
    Re-App from a different canon point is finished.
    Birb and Fleet like this.
  3. Kitty

    Kitty help, i'm FEELING
    Application Division

    your application is


    nat is still bitter af that she didn't get to kill the last ward D<​